Webdiscord.py on_raw_reaction_remove (payload) passing user_id as none. I've written a script to assign roles when a server member reacts using a certain emoji, but when hosting the code in Heroku or ibm cloud none is the value for user_id. Sepcifically, it seems like member = guild.get_member (payload.user_id) is assigning none into member ...
How to make a discord.py reaction role code - Stack Overflow
WebOct 14, 2024 · I have been working on a discord bot for reaction roles. The idea is it registers the message, the role, and the emoji to a .JSON file and executes the role update on on_raw_reaction_remove or on_raw_reaction_add Now, the problem is it DOES ADD the custom reactions to the specified message. WebMar 30, 2024 · 1 1 New contributor Are you sure you are using the latest version of discord.py (2.2.2). Apparently you are getting the parameters (butoon, interaction) instead of (interaction, button). If I remember correctly, this order was changed from version 2.0, becoming (interaction, button). – Hazzu yesterday Is that the correct role ID? migraine with prominent autonomic features
python - Discord.py ticket system - Stack Overflow
WebSep 18, 2024 · 1 Answer. This is a very well written and formatted question! In order for the bot to detect that the reaction is on a specific message, you can do many ways. The easiest way would be to be by ID, so I'm just going to do this with a simple command. messageIDs = [] @client.event async def on_raw_reaction_add (payload): global messageIDs for ... WebMar 14, 2024 · When a user types the command, the bot should send the user a DM. Then, it should add reactions to this message (A thumbs up and thumbs down) Finally, it should wait for the user to react with one of those reactions. Now based on the docs and previous projects, I came up with this function for adding reactions: async def get_reacts (user ... WebApr 10, 2024 · As per the documentation, the 2 arguments of on_reaction_add should be reaction and user.. It makes no sense to use interaction here, it's not an interaction.. Furthermore, referencing interaction to the object discord.User also doesn't make any sense. The colon : converts interaction to the type discord.User.. Also as a side note, … migraine without the pain